# Shifting Sand Land (SSL)

# Free Flying For 8 Red Coins (SSL Reds)

## Free Flying For 8 Red Coins (SSL Reds)

### Established Strats

First coin: U tap, 2xpunch, CLCC DL, 4xpunch, U 4 LJ mash dive rollout into coin, D 4LJ with last bit DR, UR press into kick DJ TJ J dive over slope, normalize fence DR D , kick corner, BF, CR, Zbuffer U 3LJ mash x2 7L 10 J GP WC, J DL U tap A for sign,   
  
  
NEW STRAT:  
  
CLCC setup on the box:  
NewFlight (OUTDATED, with turn): 12D,15DR, 3.5 (lateish) D, 7N, 4GP  
NewFlight (straight angle): 12D, 18GP, CL max, R tap, wait for block to pass, fly again with D hold 14D, 3-3.5 neutral GP, anchor CR into U ESS coin  
  
After sign normalization1: anchor CR lockcam Zbuffer U 9neutral, full J DR, CRx2, L ESS getup, mario cam switch, Zbuffer U 1, 4J, 10.5 PB neutral, J kick lakitu cam CR max, L ESS tap into flight 5D 6neutral 10R 11.5 neutral 17 GP ( hit coin 2),   
  
After landing1: anchor CL, L ESS ledgegrab, bit less than full J R, U 4 , neutral on coin ESS rest if needed, Zbuffer D 5 neutral, R ESS; mario cam CD, Zbuffer U 3.5LJ, 8 CR, delayed 9 CR, and then CR every beat till cannon  
Backup if missed cannon: lakitu cam D hold slide getup into send full left with U tap  
  
Cannon1: Shoot cannon neutral, land, CR max, Zbuffer L 5 neutral, CR max, R ESS tap, kick neutral R Triple into 1 beat U 1 UR punch for sign, CL max, Zbuffer DR 5.5 neutral J GP, for WC  
Backup if missed WC or not instant: CL max, 5 UL punch for sign and repeat  
  
after WC: CR, full J L land neutral, punch x2, U ESS tap, strat flight 15.5 D 23 neutral (PB), 3 beats GP, CR full J L, ESS L ledgegrab getup, U LJ slide on pyramid into U ESS A for sign, anchor D ESS tap, J UR full, J GP for WC refresh, J DL into U ESS A for sign  
  
after sign normalization2: J tap U / UL for ledgegrab on sign, CR, L ESS tap, flight into 4.5 D 8 neutral crash into ground, during slide hit anchor CR, Zbuffer U 4UL 5U until pillar sound, J neutral for angle, mario cam, Z buffer U for straight line, hear 5 coins and anticipate 5-6 steps on second pillar, go neutral and let mario finish walk animation until footsteps change, confirm if coin above you, then lakitu cam into U ESS tap flight 4U (FULL), 6 L 11 GP, switch lockcam, lock in to 1-2 J U for tree, use oasis sound change as backup  
  
IF PILLAR COIN IS MISSED: go instantly to warp, Zbuffer R 4 neutral, J D GP for WC, enter cannon R, max R shot neutral, after getup in water punch, J DJ UL into tree, do 100 coin getup on pyramid: anchor, 1U2neutral landing, lakitu neutral cam, lock, Zbuffer U 4 LJ 8,9 kick UL kick x2, land neutral, D ESS tap into flight for coin, GP at 12 for tree  
  
after tree: anchor CL, climb up to top angle, Z release, CUP wait for pan, lock, Zbuffer U 5LJ neutral before landing, get to land with punch or A hold, Zbuffer D J DR tap DJ dive rollout J neutral for tree, warp  
  
after warp: hold R for cannon (speed up via DR tap after few beats), neutral shot, CD CL max on landing ( be careful of goombas), lock cam, UL till first few steps stone into L hold for box wall, J getup, punch x2, D ESS, GP red cutscene, CUP lock, Zbuffer U 7neutral, D ESS tap, neutral kick TJ dive D till getup, CL, J D into DL for star

### Additional Star Info

### Ideas / Snippets

### Single Star PBs / References  


RTA Reference (Stage RTA):

<table border="1" id="bkmrk-runner-time-video-ty" style="border-collapse: collapse; width: 100%; height: 124.75px;"><colgroup><col style="width: 33.3651%;"></col><col style="width: 33.3651%;"></col><col style="width: 16.6826%;"></col><col style="width: 16.6826%;"></col></colgroup><tbody><tr style="height: 29.7875px;"><td style="height: 29.7875px;">**Runner**</td><td style="height: 29.7875px;">**Time**</td><td style="height: 29.7875px;">**Notes**

</td><td style="height: 29.7875px;">**Video**

</td></tr><tr style="height: 35.3875px;"><td style="height: 35.3875px;">Bubzia</td><td style="height: 35.3875px;">5:19.88</td><td style="height: 35.3875px;"> </td><td style="height: 35.3875px;">[https://www.youtube.com/live/n6Q5DYm5u20?t=8224](https://www.youtube.com/live/n6Q5DYm5u20?t=8224)</td></tr><tr style="height: 29.7875px;"><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td></tr><tr style="height: 29.7875px;"><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td></tr></tbody></table>

### Discord Discussion

[https://discord.com/channels/439533103933816833/1423700002890453063](https://discord.com/channels/439533103933816833/1423700002890453063)

# SSL 100 Coins (SSL 100)

## FULL STAR NAME (BOB ChainChomp)

### Established Strats

TODO:  
\- pillar coins from tree OR fast directly on way to oasis  
\- inside goomba routing ALL OF THEM  
\- rush first pokey and return strategy  
  
Reroute 14th Sep 2026:   
\- only require 2 pokey coins  
\- get more coins (reds?) that are not pokey related?  
\- get pokey RNG out of the way ASAP  
\- still have enough coins for spawning on top in pyra  
  
Ideas:  
\- skip the early bounce box and go to pokey asap  
\- that would miss lots of coins though

  
Coin Count:  
\- box 4-5  
\- guaranteed pokey 5  
\- reds 10 (sometimes 8)  
\- box2 5  
\- pillar row 5  
\- pyra row 5  
\- 3 goombas + tiny box + shy guy 1-4  
\- pillar coin 1  
  
(what we dont grab RN  
\- pillar coins 3  
\- shy guys  
\- 1 flying reds (RED ROUTE) 2  
\- lone starting red (RED ROUTE) 2  
  
36 w/ one pokey plus RNG coins  
41 w/ two pokey plus RNG coins  
  
Inside:   
\- blues 15  
\- bottom goombas right 3  
\- bottom goombas left 2  
\- bottom lone goomba 1  
\- standing 2   
\- hanging 8  
\- goomba up 3  
\- ceiling + stairs 10  
\- moving stairs 4  
\- top 11  
\- secrets 2  
  
52 w/o goombas **+7 required with 2 pokey, +2 required with 3**  
61 w/ all goombas  
  
after air red pyra entry: 15.5 red, 2 peaks into GP, R notch slide into air UR ,or if no air UR after getting up

### Additional Star Info

### Ideas / Snippets

### Single Star PBs / References  


RTA Reference (70 Star):

<table border="1" id="bkmrk-runner-time-video-ty" style="border-collapse: collapse; width: 100%; height: 124.75px;"><colgroup><col style="width: 33.3651%;"></col><col style="width: 33.3651%;"></col><col style="width: 16.6826%;"></col><col style="width: 16.6826%;"></col></colgroup><tbody><tr style="height: 29.7875px;"><td style="height: 29.7875px;">**Runner**</td><td style="height: 29.7875px;">**Time**</td><td style="height: 29.7875px;">**Notes**

</td><td style="height: 29.7875px;">**Video**

</td></tr><tr style="height: 35.3875px;"><td style="height: 35.3875px;"> </td><td style="height: 35.3875px;"> </td><td style="height: 35.3875px;"> </td><td style="height: 35.3875px;"> </td></tr><tr style="height: 29.7875px;"><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td></tr><tr style="height: 29.7875px;"><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td></tr></tbody></table>

### Discord Discussion