# Strategies

All Strategies sorted by stages!

# Bob Omb Battlefield (BOB)

All stars of Bob Omb Battlefield

# BOB ChainChomp

## Behind Chain Chomp's Gate (BOB ChainChomp)

### Established Strats

#### **BEGINNER - LockCam Groundpounds**

##### Info

Difficulty: Beginner  
Time: 14.53

##### Reference

<iframe allowfullscreen="allowfullscreen" height="202" src="https://www.youtube.com/embed/YE47OUnZP4w" style="width: 360px; height: 202px;" width="360"></iframe>

##### Explanation

Counts: 3TB, CL, CD, CUP, CD, 5LJ U (if hit reset), U till fence, L LJ, U after landing until wall, R until wall, UR corner, PBneutral, punch wall, 3punch, CRmax, switch to lock cam, hold lock cam, wait for chain chomp sound then immidately beatcount (1chainchomp sound, 4Zbuffer L, 11J,12GP). Jtap GP x2 more, wait for cutscene, CLmax, switch back to mario cam, L LJ into UL mash A for more LJ and wallkick into star

#### **ADVANCED - Bubzia's BombClip**

##### Explanation

CD+CL on entry on beat 1+2, LJ x2, J dive, LJ x2, reach fence and beatcount: 1 CR, 2 UL tap (small), 4.5 punch neutral for bomb, L walk 2-3 steps, Jump + throw, regrab D into CL D tap. jump tap 3 times U into throw, backflip L notch into UL, either instant stargrab or corner, backup from corner: CL L kick DJ D GP (or old backup PB neutral, DJ kick DL)

### Additional Star Info

Usually the first star that you need to grab in any category. Difficult for beginners but important to master. Spend lots of time practicing this one! It does barely cost time to try for a bombclip if you are confident, use the beginner strat as the backup if the bomb blows up or you cannot manage the regrab. Since this star is basically in every category, make sure to practice it a lot.

### Ideas / Snippets

#### Johannes faster backup

<iframe allowfullscreen="allowfullscreen" height="197" src="https://www.youtube.com/embed/Qbcxe04JZi0?si=UtiUDjX37o3BMu52&t=111" style="width: 351px; height: 197px;" width="351"></iframe>

"slightly faster backup for missed star grab, from corner: pb kick, jump D + gp"

#### Nora TJ strat

<iframe allowfullscreen="allowfullscreen" height="198" src="https://www.youtube.com/embed/uDJr8h4pdDQ" style="width: 355px; height: 198px;" width="355"></iframe>

"my old strategy was to double jump over the chomp, which involved very precise timing, but i misremembered it, found a way to triple jump over the chomp and then realized I found something more consistent. once you reach the fence, wait for mario to "scratch" the wall four times (sound cue). hold left (might want to buffer the stick input unless on keyboard) and start to beat count. after 3.5 beats tap C left, and on beat 5 kick (must press A+B on the same frame, if you hold A you will dive) do a 1 or 2 frame double jump and triple jump as fast as possible. HOLD NEUTRAL UPON LANDING, that comes down to muscle memory ultimately. then do a punch cancel jump holding left (punch cancel is imperative as it keeps your angle but moves forward faster), if you ground pound at the correct time (also muscle memory) you will be on the log and from there it should be easy."

### Single Star PBs / References

RTA Reference (70 Star):

<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="allowfullscreen" frameborder="0" height="182" src="https://www.youtube.com/embed/cfbEjVEw_Yw?si=xWDrA-Q7yR7NYvmc&start=87" style="width: 324px; height: 182px;" title="YouTube video player" width="324"></iframe>

<table border="1" id="bkmrk-runner-time-video-ty" style="border-collapse: collapse; width: 100%; height: 124.781px;"><colgroup><col style="width: 33.3651%;"></col><col style="width: 33.3651%;"></col><col style="width: 16.6826%;"></col><col style="width: 16.6826%;"></col></colgroup><tbody><tr style="height: 29.7969px;"><td style="height: 29.7969px;">**Runner**</td><td style="height: 29.7969px;">**Time**</td><td>**Notes**

</td><td style="height: 29.7969px;">**Video**

</td></tr><tr style="height: 35.3906px;"><td style="height: 35.3906px;">Tylord</td><td style="height: 35.3906px;">12.53</td><td>  
</td><td style="height: 35.3906px;">[https://youtu.be/eYwSAVaKD-M](https://youtu.be/eYwSAVaKD-M "https://youtu.be/eYwSAVaKD-M")[https://www.youtube.com/watch?v=safgmyJUuDk](https://www.youtube.com/watch?v=safgmyJUuDk "https://www.youtube.com/watch?v=safgmyJUuDk")</td></tr><tr style="height: 29.7969px;"><td style="height: 29.7969px;">Haribo</td><td style="height: 29.7969px;">12.70</td><td>  
</td><td style="height: 29.7969px;">[https://youtu.be/az3dTAY0xvQ](https://youtu.be/az3dTAY0xvQ "https://youtu.be/az3dTAY0xvQ")</td></tr><tr style="height: 29.7969px;"><td style="height: 29.7969px;">Bubzia</td><td style="height: 29.7969px;">13.43</td><td>  
</td><td style="height: 29.7969px;">[https://www.twitch.tv/bubzia/clip/DrabFairGnatAliens-gRhw9agoDm-gvgYb](https://www.twitch.tv/bubzia/clip/DrabFairGnatAliens-gRhw9agoDm-gvgYb "https://www.twitch.tv/bubzia/clip/DrabFairGnatAliens-gRhw9agoDm-gvgYb")</td></tr></tbody></table>

### Discord Discussion

[https://discord.com/channels/439533103933816833/1397977663401889862](https://discord.com/channels/439533103933816833/1397977663401889862)

# BOB 100 Coins

## BOB 100 Coins

### Established Strats

#### Full Star

Start with BombClip cam angle, LJ R tap into dive for box, 6-7 steps R into D break box with Z instant BF for coins, ledgegrab box punch x2, FJ R GP normalize on box L again, 2xpunch J GP DJ for coins. Important: Reset if less than 2 coins here or so. try to listen for the coin sounds.

### Additional Star Info  


Requires Wingcap and very slow star.

### Ideas / Snippets

### Single Star PBs / References  


RTA Reference (120 Star):

<table border="1" id="bkmrk-runner-time-video-ty" style="border-collapse: collapse; width: 100%; height: 152.562px;"><colgroup><col style="width: 33.3651%;"></col><col style="width: 33.3651%;"></col><col style="width: 16.6826%;"></col><col style="width: 16.6826%;"></col></colgroup><tbody><tr style="height: 29.7875px;"><td style="height: 29.7875px;">**Runner**</td><td style="height: 29.7875px;">**Time**</td><td style="height: 29.7875px;">**Notes**

</td><td style="height: 29.7875px;">**Video**

</td></tr><tr style="height: 63.2px;"><td style="height: 63.2px;">Bubzia</td><td style="height: 63.2px;">10:45.47</td><td style="height: 63.2px;">2nd slowest star in the game?

</td><td style="height: 63.2px;">https://www.youtube.com/live/OZ-zqPK3X28?t=4062</td></tr></tbody></table>

### Discord Discussion  


[https://discord.com/channels/439533103933816833/1317662892904022026](https://discord.com/channels/439533103933816833/1317662892904022026)

# Whomp's Fortress (WF)

# Cool, Cool Mountain (CCM)

# Jolly Roger Bay (JRB)

# Shifting Sand Land (SSL)

# Free Flying For 8 Red Coins (SSL Reds)

## Free Flying For 8 Red Coins (SSL Reds)

### Established Strats

First coin: U tap, 2xpunch, CLCC DL, 4xpunch, U 4 LJ mash dive rollout into coin, D 4LJ with last bit DR, UR press into kick DJ TJ J dive over slope, normalize fence DR D , kick corner, BF, CR, Zbuffer U 3LJ mash x2 7L 10 J GP WC, J DL U tap A for sign,   
  
After sign normalization1: anchor CR lockcam Zbuffer U 9neutral, full J DR, CRx2, L ESS getup, mario cam switch, Zbuffer U 1, 4J, 10.5 PB neutral, J kick lakitu cam CR max, L ESS tap into flight 5D 6neutral 10R 11.5 neutral 17 GP ( hit coin 2),   
  
After landing1: anchor CL, L ESS ledgegrab, bit less than full J R, U 4 , neutral on coin ESS rest if needed, Zbuffer D 5 neutral, R ESS; mario cam CD, Zbuffer U 3.5LJ, 8 CR, delayed 9 CR, and then CR every beat till cannon  
Backup if missed cannon: lakitu cam D hold slide getup into send full left with U tap  
  
Cannon1: Shoot cannon neutral, land, CR max, Zbuffer L 5 neutral, CR max, R ESS tap, kick neutral R Triple into 1 beat U 1 UR punch for sign, CL max, Zbuffer DR 5.5 neutral J GP, for WC  
Backup if missed WC or not instant: CL max, 5 UL punch for sign and repeat  
  
after WC: CR, full J L land neutral, punch x2, U ESS tap, strat flight 15.5 D 23 neutral (PB), 3 beats GP, CR full J L, ESS L ledgegrab getup, U LJ slide on pyramid into U ESS A for sign, anchor D ESS tap, J UR full, J GP for WC refresh, J DL into U ESS A for sign  
  
after sign normalization2: J tap U / UL for ledgegrab on sign, CR, L ESS tap, flight into 4.5 D 8 neutral crash into ground, during slide hit anchor CR, Zbuffer U 4UL 5U until pillar sound, J neutral for angle, mario cam, Z buffer U for straight line, hear 5 coins and anticipate 5-6 steps on second pillar, go neutral and let mario finish walk animation until footsteps change, confirm if coin above you, then lakitu cam into U ESS tap flight 4U (FULL), 6 L 11 GP, switch lockcam, lock in to 1-2 J U for tree, use oasis sound change as backup  
  
IF PILLAR COIN IS MISSED: go instantly to warp, Zbuffer R 4 neutral, J D GP for WC, enter cannon R, max R shot neutral, after getup in water punch, J DJ UL into tree, do 100 coin getup on pyramid: anchor, 1U2neutral landing, lakitu neutral cam, lock, Zbuffer U 4 LJ 8,9 kick UL kick x2, land neutral, D ESS tap into flight for coin, GP at 12 for tree  
  
after tree: anchor CL, climb up to top angle, Z release, CUP wait for pan, lock, Zbuffer U 5LJ neutral before landing, get to land with punch or A hold, Zbuffer D J DR tap DJ dive rollout J neutral for tree, warp  
  
after warp: hold R for cannon (speed up via DR tap after few beats), neutral shot, CD CL max on landing ( be careful of goombas), lock cam, UL till first few steps stone into L hold for box wall, J getup, punch x2, D ESS, GP red cutscene, CUP lock, Zbuffer U 7neutral, D ESS tap, neutral kick TJ dive D till getup, CL, J D into DL for star

### Additional Star Info

### Ideas / Snippets

### Single Star PBs / References  


RTA Reference (Stage RTA):

<table border="1" id="bkmrk-runner-time-video-ty" style="border-collapse: collapse; width: 100%; height: 124.75px;"><colgroup><col style="width: 33.3651%;"></col><col style="width: 33.3651%;"></col><col style="width: 16.6826%;"></col><col style="width: 16.6826%;"></col></colgroup><tbody><tr style="height: 29.7875px;"><td style="height: 29.7875px;">**Runner**</td><td style="height: 29.7875px;">**Time**</td><td style="height: 29.7875px;">**Notes**

</td><td style="height: 29.7875px;">**Video**

</td></tr><tr style="height: 35.3875px;"><td style="height: 35.3875px;">Bubzia</td><td style="height: 35.3875px;">5:19.88</td><td style="height: 35.3875px;"> </td><td style="height: 35.3875px;">[https://www.youtube.com/live/n6Q5DYm5u20?t=8224](https://www.youtube.com/live/n6Q5DYm5u20?t=8224)</td></tr><tr style="height: 29.7875px;"><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td></tr><tr style="height: 29.7875px;"><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td></tr></tbody></table>

### Discord Discussion

[https://discord.com/channels/439533103933816833/1423700002890453063](https://discord.com/channels/439533103933816833/1423700002890453063)

# Lethal Lava Land (LLL)

# Hazy Maze Cave (HMC)

# HMC 100 Coins

## HMC 100 Coins (HMC 100)

### Established Strats

#### Full Star

after dropdown: CUP mash, lock, kick U into UL U corner, punch, delock, CLC L, UR kick till wall into LJ J U , N / D slowdown after jump for snuffit kill and coins  
...  
Blue Switch: R 1J 2kick, 9PB neutral, kick, 1BF 2GP 8UL, 9U 11.5L, 18 (after 3rd coin) U 3 beats PB neutral into J kick for coins  
...  
ToxicStarRoom: CLCC DL punchx3, cup cancel, U for 5 coins, sideflip R DJ kick for bat kills, LJ D into delock R wall UR U door  
BatGroup: CLCC punchx4 UL punchx2, 1cancel U, 9UR 9.5 J GP metal cap

### Additional Star Info

### Ideas / Snippets

### Single Star PBs / References  


RTA Reference (120 Star):

<table border="1" id="bkmrk-runner-time-video-ty" style="border-collapse: collapse; width: 100%; height: 124.75px;"><colgroup><col style="width: 33.3651%;"></col><col style="width: 33.3651%;"></col><col style="width: 16.6826%;"></col><col style="width: 16.6826%;"></col></colgroup><tbody><tr style="height: 29.7875px;"><td style="height: 29.7875px;">**Runner**</td><td style="height: 29.7875px;">**Time**</td><td style="height: 29.7875px;">**Notes**

</td><td style="height: 29.7875px;">**Video**

</td></tr><tr style="height: 35.3875px;"><td style="height: 35.3875px;"> </td><td style="height: 35.3875px;"> </td><td style="height: 35.3875px;"> </td><td style="height: 35.3875px;"> </td></tr><tr style="height: 29.7875px;"><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td></tr><tr style="height: 29.7875px;"><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td><td style="height: 29.7875px;"> </td></tr></tbody></table>

### Discord Discussion

[https://discord.com/channels/439533103933816833/1395422273720291349](https://discord.com/channels/439533103933816833/1395422273720291349)

# Dire Dire Docks (DDD)

# Big Boo's Haunt (BBH)

# Wet Dry World (WDW)

# Tiny Huge Island (THI)

# Tall, Tall Mountain (TTM)

# Snowman's Land (SL)

# Rainbow Ride (RR)

# Tick Tock Clock (TTC)

# Bowser Stages

# Cap Stages

# Castle Movement

# Test Page

## Behind Chain Chomp's Gate (BOB ChainChomp)  


Description: Usually the first star that you need to grab in any category. Difficult for beginners but important to master. Spend lots of time practicing this one! test this is a test

<div drawio-diagram="14"><img src="https://wiki.rankedruns.com/uploads/images/drawio/2026-07/drawing-1-1783408702.png" alt="drawing-1-1783408702.png"/></div>

<iframe height="314" src="https://www.youtube.com/embed/YE47OUnZP4w" width="560"></iframe>

<div drawio-diagram="12"><img src="https://wiki.rankedruns.com/uploads/images/drawio/2026-07/drawing-1-1783324739.png" alt="drawing-1-1783324739.png"/></div>

COllapsable text:

<details id="bkmrk-collapsable-yooyo-wh"><summary>COllapsable</summary>

yooyo whats up

drt

</details>img uploads:

[![120 star grind 185.jpg](https://wiki.rankedruns.com/uploads/images/gallery/2026-07/scaled-1680-/120-star-grind-185.jpg)](https://wiki.rankedruns.com/uploads/images/gallery/2026-07/120-star-grind-185.jpg)

**Strats:**   
  
Beginner: [https://www.youtube.com/watch?v=YE47OUnZP4w ](https://www.youtube.com/watch?v=YE47OUnZP4w "video test")

  
3TB, CL, CD, CUP, CD, 5LJ U (if hit reset), U till fence, L LJ, U after landing until wall, R until wall, UR corner, PBneutral, punch wall, 3punch, CRmax, switch to lock cam, hold lock cam, wait for chain chomp sound then immidately beatcount (1chainchomp sound, 4Zbuffer L, 11J,12GP). Jtap GP x2 more, wait for cutscene, CLmax, switch back to mario cam, L LJ into UL mash A for more LJ and wallkick into star

<table id="bkmrk-xdgx-xcvbv-xcg-xcv-x" style="border-collapse:collapse;width:100%;height:148px;"><colgroup><col style="width:20%;"></col><col style="width:20%;"></col><col style="width:20%;"></col><col style="width:20%;"></col><col style="width:20%;"></col></colgroup><tbody><tr style="height:29.6px;"><td style="height:29.6px;">xdgx</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td></tr><tr style="height:29.6px;"><td style="height:29.6px;">xcvbv</td><td style="height:29.6px;">xcg</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td></tr><tr style="height:29.6px;"><td style="height:29.6px;">xcv</td><td style="height:29.6px;">xcv</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td></tr><tr style="height:29.6px;"><td style="height:29.6px;">xcv</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td></tr><tr style="height:29.6px;"><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td><td style="height:29.6px;">  
</td></tr></tbody></table>

- sdf
- sdf
- sdfgyoyo
- 

# SM64 Strat Page Template

## FULL STAR NAME (BOB ChainChomp)

### Established Strats

#### BEGINNER - LockCam Groundpounds  


##### Info

Difficulty: Beginner  
Time: 14.53

##### Reference

Video link

##### Explanation

Beatcounts Section 1-2  
Backup:

##### General Backups

#### ADVANCED - BombClip

...

### Additional Star Info

### Ideas / Snippets

### Single Star PBs / References  


RTA Reference (70 Star):

<table id="bkmrk-runner-time-video-ty" style="border-collapse:collapse;width:100%;height:124.75px;"><colgroup><col style="width:33.3651%;"></col><col style="width:33.3651%;"></col><col style="width:16.6826%;"></col><col style="width:16.6826%;"></col></colgroup><tbody><tr style="height:29.7875px;"><td style="height:29.7875px;">**Runner**</td><td style="height:29.7875px;">**Time**</td><td style="height:29.7875px;">**Notes**

</td><td style="height:29.7875px;">**Video**

</td></tr><tr style="height:35.3875px;"><td style="height:35.3875px;"> </td><td style="height:35.3875px;"> </td><td style="height:35.3875px;"> </td><td style="height:35.3875px;"> </td></tr><tr style="height:29.7875px;"><td style="height:29.7875px;"> </td><td style="height:29.7875px;"> </td><td style="height:29.7875px;"> </td><td style="height:29.7875px;"> </td></tr><tr style="height:29.7875px;"><td style="height:29.7875px;"> </td><td style="height:29.7875px;"> </td><td style="height:29.7875px;"> </td><td style="height:29.7875px;"> </td></tr></tbody></table>

### Discord Discussion